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边界表示模型的四面体网格化
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边界表示模型的四面体网格化
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理学
计算几何
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quadrangulation of boundary representation based shapes
边界表示模型的四面体网格化
四面体网格化是指将表面模型所包围的连续空间离散成有限个单元的过程,在有限元分析、地质结构仿真、工程数值模拟等领域存在着广泛应用。
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geometric programming (GP)
geometric progression
geometric progression selection model
geometric property
geometric proportion
geometric quantity
geometric quantity measurement
geometric quantization
geometric quantum computation
geometric query
geometric quotient
geometric realization
geometric realization of U_q(g)
geometric realization of Uq(g)
geometric registration of imagery
geometric relation
geometric representation
geometric representation of complex number
geometric ring
geometric satellite geodesy
geometric segmentation
geometric sequence
geometric series
geometric shape
geometric short-range order
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