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point based rendering
释义
point based rendering
Encyclopedia
理学
非真实感绘制
释
point based rendering
点绘制
点是最简单、最基本的几何定义实体。点采样几何作为一种新的曲面表示方式,无需存储维护全局一致的拓扑信息,能对复杂的3D模型进行高效的绘制和灵活的几何处理。
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universal surface
universal symbol
universal system
universal table
universal task list
universal Teichmüller space
universal theodolite
universal time
universal time constant
universal time, UT
universal topological space
universal transverse mercator projection
universal Turing machine
universal two-child policy
universal unfolding
universal uniformity
universal validity
universal variety
universal woodworking machine
universal λ-ring
universe
universe abundance
universe age
universe, cosmos
universe evolution
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更新时间:2026/1/5 18:12:39